The Enterprise is not quite ready for her closeup, but I needed to zoom in from all angles to survey the ship and compile a punch list of everything that remains to be done on the model.

I’ve provided three file sizes below; small, medium, and ginormous—and I do mean ginormous; the full-size image is taller than the length of the medium-sized file. The full-size ortho is scaled 40 pixels per meter; in other words, each pixel roughly corresponds to one square inch. And fair warning: the 92 MB 304 megapixel databuster won’t display correctly on most browsers; best to right-click the link and download it to your workstation for viewing.
USS Enterprise WIP Orthographic August 4, 2019 (4300 x 1106, 1.61 MB)
USS Enterprise WIP Orthographic August 4, 2019 (8600 x 2213, 5.77 MB)
USS Enterprise WIP Orthographic August 4, 2019 (34400 x 8850, 94.2 MB)
The following is by no means a complete list; for one thing, I’ve left off the fact that everything that isn’t the upper primary hull saucer section still needs to have their final materials applied. But being able to zoom in and closely examine the model has left me with quite the laundry list.
Primary Hull (saucer section)
- Adjust the visibility of the hexagonal structure of the upper sensor dome
- Add interiors behind the portholes of the teardrop-shaped command module
- Rework the detail on the turbolift shaft
- Finish the grid system atop the saucer
- Add grid detail on rim and lower saucer
- Add interiors behind the port forward saucer rim portholes
- Add interiors behind the port aft saucer rim portholes
- Add interiors behind the starboard aft rim portholes
- Add more detail to the port saucer rim gangway
- Small outboard red running light on port upper saucer needs to be created
- Small outboard green running light on port upper saucer needs to be created
- Investigate issue with the port forward upper rectangular sensor–looks like there is a hole in the mesh or a weird smoothing error
- Adjust the normal maps on the forward upper sensors (port and starboard)
- Create permanent lower sensor dome (the one that’s there now is a temporary low-detail hemisphere)
- Add lights to the tripled circular portholes port and starboard lower aft saucer (but are they really portholes? They’re pointing straight down)
- Do something with the photon torpedo hatch
- Create higher-detail mesh for the impulse engine assembly
- Rework the look of the interior impulse engines; their triangular look from astern just doesn’t look quite right
Interconnecting Dorsal
- Add grid detail
Secondary Hull
- Add additional detail to the main deflector dish assembly
- Add grid detail to hull, which will also help address the segmentation errors noted in some spots
- Missing polygons port and starboard on the lower side of the first “ring” surrounding the main deflector assembly
- Add additional details to the green-tinted sensor dome above the hangar deck
- Add interior for the hangar deck control room
- Finish the interior hangar deck and rig the clamshell doors for opening/closing
Warp Nacelles
- Add grilles to the interior four-panel insets in the warp nacelle pylons
- Adjust the translucency of the Bussard collector domes. Right now, the translucency is being faked by clamping the number of rays evaluated for specular (transparent) materials, but this is creating rendering artifacts elsewhere. Investigate use of OctaneRender “Medium” materials to achieve blurry translucency
- Add grid detail to nacelles, which will also help address the segmentation errors noted in some spots (e.g., the gold pennant)
- Add grilles to the outboard and inboard intercoolers on the back of each nacelle
- Fix missing polygons on the port inboard intercooler, starboard inboard intercooler, and starboard outboard intercooler
- Add grilles to the inboard nacelle insets
- Add more detail to the light blue grilles on the outboard and inboard aft of each nacelle
- Add more detail to the white spheres aft of each nacelle
Well, this should keep me busy for a while.